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As well as the GP2X version, I've now done a MacOS version of ArcCommand. However, like the other ports I've done, it will not released.

This is my first foray into MacOS programming, and as was hoped, it compiled quite happily - although I've got no idea if it's a Universal Binary or Intel only (I suspect the latter - especially as some of the binary file formats are explicitly little-endian).

The only problem is that the sound is about an octave too high. I suspect that the code that expects the sample rate to be set at a certain frequency doesn't work, and it's fixed at the default rate (probably 96KHz instead of 44.1KHz).

This does mean that I can get on a bit more with Equinox - which may end up being just a MacOS/Windows/Linux game though...

Updated: 2012-07-02 22:55:58 | Comments: 0 | Show comments | Add comment
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